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Heroes of the Storm eSports

Heroes of the Storm gameHeroes of the Storm is Blizzard Entertainment’s quite good achiever in the esports circuit. The game is not that popular as Dota 2 or the League of Legends. However, it has developed an active professional gambling scene and has multiple leading and major tournaments that are held in China, North America, and also in South Korea. eSports betting sites have begun to pay much attention and to offer regular betting markets.

Get more details on the gameplay, objectives, schedule, and leagues before wagering on the game for real money.

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Betting on Heroes of the Storm

Most big international esports gambling sites offer betting markets on the biggest Heroes of the Storm esports tournaments. The games competitive scene is growing in popularity, and the demand is not much yet for online sportsbooks to be taking bets on tournaments outside any official league. Thankfully, many sites take moneyline/match winner bets on HGC majors and also premiers all-year-round. Heroes of the Storm is a free-to-play multiplayer virtual battle arena game that is centered around heroes.

Betting on Heroes of The Storm puts players in the role of a powerful hero with exclusive abilities. Game is played 5 vs 5 and across a variety of different game modes, with about 74 characters to pick from.

Although the main goal in the game is to end the enemy base, also called the Core, completing on unique objectives along the way and help teams in their main goal of destruction. Goals are ranging from capturing tributes to ushering a payload to controlling shrines.

Heroes of the Storm esports game

The Battleground

Every battleground or map teams are then placed upon different layouts and inimitable features. The basic unities in the structure include two bases at the far left and right of the map. Running from the Core are the three pathways, known as ‘lanes’ running the length of the battleground and to connect both bases.

Lanes are where heroes battle for their dominance or to make their stand, and where Non-Playable Characters in the form of minion’s brood to support their respective teams. There are many structures within the lanes, like mercenary camps, watchtowers and forts which prevent teams from walking through to the enemy base.

Structures act as progression markers, as when a team abolishes the majority of the fort or the surrounding defenses, it means the last battle for the Core is looming.